AvogadroLibs 2.0.0
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TextLabelBase Class Reference

The TextLabelBase class provides a generic implementation of a text drawable.

#include <avogadro/rendering/textlabelbase.h>

Inheritance diagram for TextLabelBase:
Drawable TextLabel2D TextLabel3D

Public Member Functions

 TextLabelBase (const TextLabelBase &other)
TextLabelBase & operator= (TextLabelBase other)
void render (const Camera &camera) override
 Render the contents of the drawable.
void buildTexture (const TextRenderStrategy &tren)
void resetTexture ()
void setText (const std::string &str)
const std::string & text () const
void setTextProperties (const TextProperties &tprop)
const TextProperties & textProperties () const
Public Member Functions inherited from Drawable
 Drawable (const Drawable &other)
Drawable & operator= (Drawable)
virtual void accept (Visitor &)
const GeometryNode * parent () const
 Get a pointer to the drawable object's parent.
GeometryNode * parent ()
void setVisible (bool visibility)
 Set the visibility of the drawable object.
bool isVisible () const
 Get the current visibility of the drawable.
Identifier & identifier ()
const Identifier & identifier () const
virtual std::multimap< float, Identifier > hits (const Vector3f &rayOrigin, const Vector3f &rayEnd, const Vector3f &rayDirection) const
virtual Core::Array< Identifier > areaHits (const Frustrum &f) const
virtual void clear ()
void setRenderPass (RenderPass pass)
RenderPass renderPass () const

Protected Member Functions

void setAnchorInternal (const Vector3f &anchor)
Vector3f getAnchorInternal () const
void setRadiusInternal (float radius)
float getRadiusInternal () const
void markDirty ()
Protected Member Functions inherited from Drawable
void setParent (GeometryNode *parent)
 Set the parent node for the node.

Protected Attributes

std::string m_text
TextProperties m_textProperties
Vector2i m_imageDimensions
Core::Array< unsigned char > m_imageRgba
Protected Attributes inherited from Drawable
GeometryNode * m_parent
bool m_visible
RenderPass m_renderPass
Identifier m_identifier

Member Function Documentation

◆ render()

void render ( const Camera & camera)
overridevirtual
Parameters
cameraThe current Camera.

Reimplemented from Drawable.

◆ buildTexture()

void buildTexture ( const TextRenderStrategy & tren)

Render the string to the internal texture buffer.

Parameters
trenThe text rendering strategy to use.

◆ setText()

void setText ( const std::string & str)

The text that will be rendered.

◆ text()

const std::string & text ( ) const

The text that will be rendered.

◆ setTextProperties()

void setTextProperties ( const TextProperties & tprop)

The properties of the rendered text.

◆ textProperties()

const TextProperties & textProperties ( ) const

The properties of the rendered text.

◆ resetTexture()

void resetTexture ( )

Clear the texture, forcing it to be regenerated on the next render.


The documentation for this class was generated from the following file: